I. Perception System

Hardware Sensors

TypeSensorsApplications
Vision sensorMonocular/binocular cameras, panoramic cameras, event camerasEnvironment perception
Distance sensorLiDAR, millimeter-wave radar, ultrasonicRanging and obstacle avoidance
Motion sensorIMU, wheel encoder, GPS/BeidouLocalization and navigation
Tactile sensorPressure sensor array, torque sensor, flexible electronic skinForce feedback

Perception Algorithms

  • Environment understanding: 3D SLAM (e.g., ORB-SLAM3, LIO-SAM), semantic segmentation, depth estimation
  • Object recognition: Object detection (YOLO, Faster R-CNN), object classification and tracking
  • Multi-modal fusion: Sensor calibration and registration, multi-source data fusion

II. Decision and Control

High-level Decision System

  • Deep learning models: CNN for visual input, RNN for sequential information
  • Planning algorithms: A*, D* path planning, STRIPS, PDDL task planning
  • Reinforcement learning: Q-learning, policy gradient methods

Low-level Control System

  • Feedback control: PID control, adaptive control
  • Advanced control: Model Predictive Control (MPC), sliding mode control
  • Motion control: Inverse kinematics solving, trajectory interpolation

Architecture Type Comparison

ArchitectureAdvantagesApplicable Scenarios
Hierarchical architectureClear modularityStructured environments
End-to-end architectureFast responseDynamic complex environments
Distributed architectureStrong robustnessMulti-agent systems

III. Learning and Adaptation

Main Learning Methods

  1. Deep Reinforcement Learning (Deep RL): Obtain optimal policies through “action-observation-feedback” cycles
  2. Imitation learning: Obtain initial policies by observing human expert demonstrations
  3. Evolutionary algorithms: Simulate natural selection to optimize policies

Training Solutions

  • High-fidelity simulation environments (PyBullet, MuJoCo)
  • Transfer learning (simulation to reality)
  • Progressive training strategies

IV. Multi-modal Perception and Interaction

Perception Modalities

  • Visual: RGB-D cameras, stereo vision, object recognition, semantic segmentation
  • Auditory: Microphone array, sound source localization, speech recognition, emotion recognition
  • Tactile: Force/torque sensors, tactile sensor arrays

Fusion Technologies

  • Early fusion (data layer)
  • Mid-level fusion (feature layer)
  • Late fusion (decision layer)

Interaction Methods

  • Voice interaction
  • Visual interaction
  • Gesture interaction
  • Tactile feedback

V. Embodied Large Models

Core Components

  • Large Language Models (LLM): GPT-4, PaLM
  • Vision-Language Models (VLM): CLIP, Flamingo

Architecture Layers

  1. Cognitive layer: Natural language instruction processing
  2. Planning layer: Task execution plan generation
  3. Execution layer: Motion execution control

Application Prospects

  • Home services
  • Industrial scenarios
  • Special environments (disaster rescue, space exploration)

VI. System Closed-loop Summary

Embodied AI is a “perception-cognition-action-learning” closed-loop system:

  1. Multi-modal perception: Various sensing devices such as vision, touch, and hearing collect environmental information
  2. Advanced cognitive models: Deep learning and large language models for environment understanding and decision-making
  3. Motion control system: Transform decisions into precise physical actions
  4. Continuous learning mechanism: Online learning, simulation training, experience replay achieve system iteration and optimization